ABOUT

I’m a 3D generalist artist specialized in fashion, accessories, and object design.

My work sits at the intersection of product imagery, digital craft, and visual direction, with a strong focus on render quality, materials,

and overall aesthetic consistency.

I work across different stages of the 3D pipeline, from modeling and texturing to garment simulation, look development,

and final image creation, with a foundation in animation.

My visual language is shaped by fashion, luxury, and contemporary culture, with an approach that is precise, modern, and image-driven.

I create 3D visuals for luxury, advertising, fashion, sportswear, and brand image projects.